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Raceroom racing experience system requirements
Raceroom racing experience system requirements













  1. #RACEROOM RACING EXPERIENCE SYSTEM REQUIREMENTS FULL#
  2. #RACEROOM RACING EXPERIENCE SYSTEM REQUIREMENTS TV#

Fixed bad AI behaviour in the exit of hairpin.Merged cut rules between amateur, novice and get real.External sounds improved and pitch note increased.Cougar C14-1: 1.8L Inline-4 Turbo charged.Canhard R52: 2.5L Inline-5 Turbo charged.Canhard R51: 3.5L V6 normally aspirated (New sound!).

raceroom racing experience system requirements

  • Physics update, now have actual Silhouette specs.
  • Physics update, now mounted with a 4.0L V8 BMW M60 engine.
  • Fixed mp dedi front end not loading properly on Internet Explorer.
  • Fixed an issue with players not seeing each other outside of P2P zone.
  • Fixed a crash that occurred to everyone in the race if one of the participants had a name longer than 32 characters which was exceeding the buffer and causing issues in replay creation.
  • #RACEROOM RACING EXPERIENCE SYSTEM REQUIREMENTS FULL#

  • Added full name, total time, finish status and lap information such as time, position and pit stop status to race result logs.
  • Fixed an issue where the players could not resume their lap if they opened the pause menu after session timer reached 0.
  • Fixed game video playback issues that were causing the experience menus to get slow and sluggish after a while.
  • Fixed DRS animation not working after rewinding in replays.
  • Tweaked G25 & G27 FFB values in default profiles.
  • Fixed an issue where the shortened names were being used despite having enough space for it in the position bar.
  • Fixed an issue where the order on the left hand side of position bar was reversed.
  • Reverted a drivetrain tweak that was done to differential torque.
  • Added an option to load opponent cockpits (Video/Custom Settings).
  • Removed oscillation from differential distribution on driven wheels, to normalize torque output a bit.
  • Made changes how frequency and damping are affected by gear ratios, to increase oscillation effect in higher gears.
  • Various HUD tweaks on areas where text would often not fit the given frame/field.
  • Allowed use of handbrake regardless of track being hillclimb or not.
  • #RACEROOM RACING EXPERIENCE SYSTEM REQUIREMENTS TV#

  • Fixed an issue with the TV cameras where you could see a couple of seconds of a wrong one.when switching to TV Cam.
  • Fixed an issue with cars behaving jerky in novice mode by smoothening the brake and throttle changes when brake assist is applied.
  • Fixed an issue in audio where the coast backfire sound wasn’t stopping in some cases.
  • Fixed so the shifts without clutch in semiautomatic transmissions are damage free.
  • Fixed an issue with drivetrain wobbling out of control when in Novice or when TC is 100%.
  • raceroom racing experience system requirements

    Fixed an issue with time left where it was returning the session duration if the session hadn’t started yet.Implemented a new shadow system that improves performance and visuals.Improved random grid position so it’s now really random.Fixed an issue with not being able to select each car when number of cars is more than the visible cars set in options.Fixed an issue where you start in the wrong car when number of cars is more than the visible cars set in options.Added a new argument “-disableReplay” that can be added in Launch options on steam to disable replay recording.All content is now accessible and usable in the main R3E. Removed exclusivity of certain Experiences.Check our forum for details and link to updated github rep. Added new things in Shared Memory block.Game will play a sound effect of pebbles hitting the car body that will reduce as tyres become clean again. Tyres of the DTM 2015 cars will pick up Dirt & Gravel when driving off-track, reducing grip on the affected tyres until they’re clean again.H-Pattern gearbox will try and engage the gear and fail until revs are lower. Sequential gearbox will refuse to downshift if revs are going to end up above the limiter.

    raceroom racing experience system requirements

    Downshift prevention logic implemented.

    raceroom racing experience system requirements

    Added new content that will be released very soon.Due to car physics changes, it is advised to reset Car Setups and Steering Settings to their default values.ĭue to the downshift prevention implementation we have cleared all the leaderboards.















    Raceroom racing experience system requirements